AI Insights · Timothy · December 2022
Top 5 Cooking Games Performance in Turkey Q4 2022
Explore the performance of the top 5 cooking games in Turkey during Q4 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 cooking games on a unified platform in Turkey showed varied performance in terms of downloads, revenue, and active users. Let's dive into the specifics for each game.
My Cafe — Restaurant Game from Melsoft experienced a notable increase in weekly revenue, peaking at approximately $4.7K in mid-December. Weekly downloads exhibited fluctuations, with a high of about 14K in early November and a low of around 5.7K in mid-December. The game's weekly active users remained relatively steady, with a slight increase from 42.5K to 47.6K over the quarter.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. saw a consistent rise in weekly revenue, reaching around $3.2K in mid-December. Weekly downloads showed a significant upward trend, peaking at nearly 39K in early December. The number of weekly active users also increased, starting at 168.7K in late September and climbing to approximately 232.2K by mid-December.
Love & Pies - Merge Mystery from Trailmix Ltd experienced more modest revenue figures, peaking at about $1.5K in early October. Weekly downloads were relatively low, with the highest being around 1.8K in mid-October. The game's weekly active users showed a slight increase, reaching up to 7.3K in early December.
Cooking Diary® Restaurant Game by Mytona Limited observed a gradual increase in weekly revenue, peaking at around $1K in late November. Weekly downloads saw a notable spike, with the highest being about 10.6K in mid-November. The game's weekly active users showed a steady increase, starting at 10K in late September and reaching up to 22.7K by mid-November.
Finally, Bingo Frenzy™-Live Bingo Games from VERTEX GAMES PTE. LTD. had a consistent performance in weekly revenue, peaking at approximately $811 in late December. Weekly downloads remained relatively stable, with a peak of around 622 in mid-December. Weekly active users also showed a gradual increase, reaching up to 3K by mid-December.
For more detailed insights and data on these games, visit Sensor Tower.